// MANUALLY DUMPED [ShaderRegex\ShaderFixes\regex.ini\_Multiple_Effects]
// Puddle - Eden 6 - Anvil. Surface depth only
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Mon Dec 16 00:03:13 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// GBX_VERTEX_FOG           0   xyzw        3     NONE   float   xyzw
// SV_Position              0   xyzw        4      POS   float   xyz
// SV_IsFrontFace           0   x           5    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[27], immediateIndexed
dcl_constantbuffer cb1[205], immediateIndexed
dcl_constantbuffer cb2[20], immediateIndexed
dcl_constantbuffer cb3[95], immediateIndexed
dcl_constantbuffer cb4[4], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_resource_texture3d (float,float,float,float) t6
dcl_resource_texture3d (float,float,float,float) t7
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_texture3d (float,float,float,float) t9
dcl_resource_buffer (uint,uint,uint,uint) t10
dcl_resource_texture3d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture3d (float,float,float,float) t13
dcl_resource_texture3d (float,float,float,float) t14
dcl_resource_texture3d (float,float,float,float) t15
dcl_resource_texture3d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texturecube (float,float,float,float) t21
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyzw
dcl_input_ps_siv linear noperspective v4.xyz, position
dcl_output o0.xyzw
dcl_temps 23
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mul r1.xyzw, v4.yyyy, cb1[45].xyzw
mad r1.xyzw, v4.xxxx, cb1[44].xyzw, r1.xyzw
mad r1.xyzw, v4.zzzz, cb1[46].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb1[47].xyzw

// Multiple Effects Fix by DJ-RK
ld_indexable(texture2d)(float,float,float,float) r19.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r17.xyzw, l(0, 0, 0, 0), t120.xyzw
// Multiple Effects - Transform world to clip
div r20.xyz, r1.xyzx, r1.wwww
mov r20.w, l(1.0)
mul r21.xyzw, r20.yyyy, cb1[1].xyzw
mad r21.xyzw, r20.xxxx, cb1[0].xyzw, r21.xyzw
mad r21.xyzw, r20.zzzz, cb1[2].xyzw, r21.xyzw
add r21.xyzw, r21.xyzw, cb1[3].xyzw
// // Multiple Effects - Reflection Variant - Check for user option for depth
// ld_indexable(texture1d)(float,float,float,float) r18.xyzw, l(4, 0, 0, 0), t120.xyzw
// eq r18.w, r18.y, l(1.0)
// //  Multiple Effects - Reflection Variant - Backup W for later
// mov r22.w, r21.w
// // Multiple Effects - Reflection Variant - Stereo Fix based on user depth option
// if_nz r18.w
// mov r19.w, r21.w
// mov r21.xyzw, l(0,0,0,0)
// mad r21.x, r19.w, -r19.x, r21.x
// else
add r19.w, r21.w, -r19.y
// mul r19.w, r19.w, r17.w
mov r21.xyzw, l(0,0,0,0)
mad r21.x, r19.w, -r19.x, r21.x
// endif
//  Multiple Effects - Reflection Variant - Transform from clip to world
mul r20.xyzw, r21.yyyy, cb1[41].xyzw
mad r20.xyzw, r21.xxxx, cb1[40].xyzw, r20.xyzw
mad r20.xyzw, r21.zzzz, cb1[42].xyzw, r20.xyzw
mad r20.xyzw, r21.wwww, cb1[43].xyzw, r20.xyzw 

div r1.xyz, r1.xyzx, r1.wwww

//  Multiple Effects - Store original value of r1 into r21 for later use
add r21.xyz, r1.xyzx, -cb1[71].xyzx

//  Multiple Effects - Add stereo correction to r1
add r1.xyz, r1.xyz, r20.xyzx

add r2.xyz, r1.xyzx, -cb1[71].xyzx




dp3 r0.w, -r1.xyzx, -r1.xyzx
rsq r0.w, r0.w



mul r3.xyz, r0.wwww, -r1.xyzx


sample_indexable(texture2d)(float,float,float,float) r4.xy, v2.xyxx, t17.xyzw, s0
mad r4.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r4.xyxx, r4.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
itof r5.xy, cb1[149].zwzz
mad r0.w, r5.y, l(4.656612873E-010), r5.x
min r1.w, |cb2[14].z|, l(1.000000)
add r1.w, r1.w, l(-0.499999)
max r1.w, r1.w, l(0.000000)
round_ne r1.w, r1.w



mad r5.xyzw, r2.xyxy, l(0.00166666671, 0.00166666671, 0.00166666671, 0.00166666671), -v2.xyxy

// mad r2.x, r17.w, -r19.x, r2.x - nothing
// mad r5.x, r17.w, -r19.x, r5.x

mad r5.xyzw, r1.wwww, r5.xyzw, v2.xyxy
mul r6.xyzw, r5.zwzw, l(4.000000, 4.000000, 1.333000, 1.333000)
mad r6.xyzw, r0.wwww, l(0.001000, 0.003000, -0.003325, -0.000425), r6.xyzw
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t18.xyzw, s0
mad r7.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r7.xyxx, r7.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r7.z, r1.w
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.zwzz, t18.xyzw, s0
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r6.xyxx, r6.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r6.z, r1.w
add r6.xyz, -r7.xyzx, r6.xyzx
mad r6.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r7.xyzx
add r7.xy, v2.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
add r7.xy, r7.xyxx, r7.xyxx
dp2 r1.w, r7.xyxx, r7.xyxx
min r1.w, r1.w, l(1.000000)
add r1.w, -r1.w, l(1.000000)
mul r1.w, r1.w, cb4[3].y
sample_indexable(texture2d)(float,float,float,float) r2.w, r5.zwzz, t19.yzwx, s0
add r2.w, -r2.w, l(1.000000)
mad_sat r1.w, r1.w, l(2.500000), -r2.w
max r2.w, r1.w, l(0.000001)
add r3.w, r2.w, r2.w
min r3.w, r3.w, l(1.000000)
add r6.xyz, -r4.xyzx, r6.xyzx
mad r4.xyz, r3.wwww, r6.xyzx, r4.xyzx
mad r6.xyz, r4.xyzx, cb1[145].wwww, cb1[145].xyzx
dp3 r3.w, r6.xyzx, r6.xyzx
rsq r3.w, r3.w
mul r6.xyz, r3.wwww, r6.xyzx
mul r7.xyz, r0.yzxy, r6.yyyy
mad r6.xyw, r6.xxxx, v0.yzyx, r7.xyxz
mad r6.xyz, r6.zzzz, v1.yzxy, r6.xywx
dp3 r3.w, r6.xyzx, r6.xyzx
rsq r3.w, r3.w
mul r7.xyz, r3.wwww, r6.xyzx
mul r8.xyz, r0.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, v0.xyxz, r8.xyxz
mad r4.xyz, r4.zzzz, v1.xyzx, r4.xywx

// mad r3.x, r17.w, -r19.x, r3.x

dp3 r4.w, r4.xyzx, r3.xyzx
mul r4.xyz, r4.wwww, r4.xyzx
mad r3.xyz, r4.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r3.xyzx

// mad r3.x, r17.w, -r19.x, r3.x

dp3 r4.x, v0.xyzx, r3.xyzx
dp3 r4.y, r0.xyzx, r3.xyzx
dp3 r4.z, v1.xyzx, r3.xyzx
sample_indexable(texturecube)(float,float,float,float) r0.xyz, r4.xyzx, t21.xyzw, s2



max r0.xyz, |r0.xyzx|, l(0.000001, 0.000001, 0.000001, 0.000000)
mul r0.xyz, r0.xyzx, r0.xyzx
mul r0.xyz, r0.xyzx, r0.xyzx
mul r0.xyz, r0.xyzx, r0.xyzx
mul r0.xyz, r0.xyzx, r0.xyzx
log r2.w, r2.w
mul r2.w, r2.w, l(1.500000)
exp r2.w, r2.w
mul r0.xyz, r0.xyzx, r2.wwww
mul r3.xyz, r0.xyzx, l(0.0717587024, 0.120000005, 0.008125, 0.000000)
ld_indexable(texture2d)(float,float,float,float) r2.w, l(0, 0, 0, 0), t12.yzwx
ne r4.x, r2.w, l(0.000000)
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
movc r2.w, r4.x, r2.w, l(1.000000)
mad r3.xyz, r3.xyzx, r2.wwww, cb4[2].xyzx
mad r0.xyz, r0.xyzx, l(0.712896, 1.000000, 0.166016, 0.000000), l(0.158149, 0.286458, 0.029839, 0.000000)
mul r4.xyzw, r5.xyzw, l(0.800000, 0.800000, 1.510000, 1.510000)
mad r4.xyzw, r0.wwww, l(0.005000, 0.003000, -0.005100, -0.003200), r4.xyzw

// mad r4.x, r17.w, -r19.x, r4.x


sample_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t20.xzwy, s0
add r0.w, r0.w, l(0.050000)
sample_indexable(texture2d)(float,float,float,float) r2.w, r4.zwzz, t20.xzwy, s0
add r2.w, r2.w, l(0.050000)
max r2.w, |r2.w|, l(0.000001)
log r2.w, r2.w
mul r2.w, r2.w, l(0.220000)
exp r2.w, r2.w
add r2.w, -r0.w, r2.w
mad r0.w, r2.w, l(0.500000), r0.w
max r0.w, r0.w, l(0.000000)
min r0.w, r0.w, l(0.900000)
mul r4.xyz, r0.wwww, r0.xyzx
mul r4.xyz, r4.xyzx, l(0.900000, 0.900000, 0.900000, 0.000000)
mad r0.xyz, r0.xyzx, l(0.100000, 0.100000, 0.100000, 0.000000), r4.xyzx
mul_sat r0.xyz, r1.wwww, r0.xyzx
add r0.w, r1.w, r1.w
min r4.w, r0.w, l(1.000000)
and r0.w, cb1[150].z, l(32)
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r4.xyz, r0.wwww, r3.xyzx, l(0,0,0,0)
mad r3.xyz, r0.xyzx, cb1[143].wwww, cb1[143].xyzx
mad r5.xyz, cb1[144].wwww, l(0.020000, 0.020000, 0.020000, 0.000000), cb1[144].xyzx
mad r3.xyz, r5.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r3.xyzx
lt r0.w, l(0.000000), cb2[19].w
if_nz r0.w
  mad r5.xyz, r2.xyzx, cb1[200].xyzx, cb1[201].xyzx
  max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r5.xyz, r5.xyzx, l(0.990000, 0.990000, 0.990000, 0.000000)
  mul r5.xyz, r5.xyzx, cb1[202].xyzx
  ftoi r8.xyz, r5.xyzx
  mov r8.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r8.xyzw, r8.xyzw, t0.xyzw
  utof r8.xyzw, r8.xyzw
  add r0.w, cb1[202].w, l(1.000000)
  div r5.xyz, r5.xyzx, r8.wwww
  frc r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, cb1[202].wwww
  mad r5.xyz, r8.xyzx, r0.wwww, r5.xyzx
  add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r5.xyz, r5.xyzx, cb1[203].xyzx
  and r8.xy, cb1[150].zzzz, l(4, 8, 0, 0)
  sample_l_indexable(texture3d)(float,float,float,float) r9.xyz, r5.xyzx, t1.xyzw, s1, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r10.xyz, r5.xyzx, t2.xyzw, s1, l(0.000000)
  mad r10.xyz, r10.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r11.xyz, r5.xyzx, t3.xyzw, s1, l(0.000000)
  mad r11.xyz, r11.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r12.xyz, r5.xyzx, t4.xyzw, s1, l(0.000000)
  mad r12.xyz, r12.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mul r10.xyz, r9.xxxx, r10.xyzx
  mul r10.yzw, r10.xxyz, l(0.000000, 1.73205125, 1.73205125, 1.73205125)
  mul r11.xyz, r9.yyyy, r11.xyzx
  mul r11.yzw, r11.xxyz, l(0.000000, 1.73205125, 1.73205125, 1.73205125)
  mul r12.xyz, r9.zzzz, r12.xyzx
  mul r12.yzw, r12.xxyz, l(0.000000, 1.73205125, 1.73205125, 1.73205125)
  mov r10.x, r9.x
  movc r10.xyzw, r8.xxxx, r10.xyzw, l(0,0,0,0)
  mov r11.x, r9.y
  movc r11.xyzw, r8.xxxx, r11.xyzw, l(0,0,0,0)
  mov r12.x, r9.z
  movc r9.xyzw, r8.xxxx, r12.xyzw, l(0,0,0,0)
  sample_l_indexable(texture3d)(float,float,float,float) r8.xzw, r5.xyzx, t5.xwyz, s1, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r12.xyz, r5.xyzx, t6.xyzw, s1, l(0.000000)
  mad r12.xyz, r12.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r13.xyz, r5.xyzx, t7.xyzw, s1, l(0.000000)
  mad r13.xyz, r13.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r14.xyz, r5.xyzx, t8.xyzw, s1, l(0.000000)
  mad r14.xyz, r14.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mul r12.xyz, r8.xxxx, r12.xyzx
  mul r12.yzw, r12.xxyz, cb1[153].xxxx
  mul r13.xyz, r8.zzzz, r13.xyzx
  mul r13.yzw, r13.xxyz, cb1[153].yyyy
  mul r14.xyz, r8.wwww, r14.xyzx
  mul r14.yzw, r14.xxyz, cb1[153].zzzz
  mov r12.x, r8.x
  mov r15.x, cb1[153].x
  mov r15.yzw, l(0,1.73205125,1.73205125,1.73205125)
  mad r12.xyzw, r12.xyzw, r15.xyzw, r10.xyzw
  mov r13.x, r8.z
  mov r15.x, cb1[153].y
  mov r15.yzw, l(0,1.73205125,1.73205125,1.73205125)
  mad r13.xyzw, r13.xyzw, r15.xyzw, r11.xyzw
  mov r14.x, r8.w
  mov r15.x, cb1[153].z
  mov r15.yzw, l(0,1.73205125,1.73205125,1.73205125)
  mad r14.xyzw, r14.xyzw, r15.xyzw, r9.xyzw
  movc r10.xyzw, r8.yyyy, r12.xyzw, r10.xyzw
  movc r11.xyzw, r8.yyyy, r13.xyzw, r11.xyzw
  movc r8.xyzw, r8.yyyy, r14.xyzw, r9.xyzw
  mul r9.yzw, r7.xxyz, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
  mov r9.x, l(0.886227548)
  dp4 r10.x, r10.xyzw, r9.xyzw
  dp4 r10.y, r11.xyzw, r9.xyzw
  dp4 r10.z, r8.xyzw, r9.xyzw
  max r8.xyz, r10.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r8.xyz, r8.xyzx, cb1[165].xyzx
  mul r9.xyz, r8.xyzx, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  if_nz cb0[26].w
    lt r0.w, l(0.000000), cb1[174].y
    if_nz r0.w
      sample_l_indexable(texture3d)(float,float,float,float) r5.xyzw, r5.xyzx, t9.xyzw, s1, l(0.000000)
      mad r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
      dp3 r0.w, r5.xyzx, r5.xyzx
      rsq r0.w, r0.w
      mul r5.xyz, r0.wwww, r5.xyzx
      dp3 r0.w, r7.zxyz, r5.xyzx
      div r0.w, r0.w, cb1[204].x
      add_sat r0.w, r0.w, cb1[204].z
      add r1.w, r0.w, l(-1.000000)
      mad r1.w, cb1[204].y, r1.w, l(1.000000)
      mul r10.x, r1.w, r5.w
      add r11.xyz, r5.xyzx, r5.xyzx
      mad r5.xyz, r0.wwww, r11.xyzx, -r5.xyzx
      mad r0.w, -r5.w, r1.w, l(1.000000)
      mad r0.w, -r0.w, r0.w, l(1.000000)
      mad r6.xyz, r6.zxyz, r3.wwww, -r5.xyzx
      mad r6.xyz, r0.wwww, r6.xyzx, r5.xyzx
      dp3_sat r1.w, r5.yzxy, r7.xyzx
      add r2.w, -r1.w, l(1.000000)
      mad r10.y, r0.w, r2.w, r1.w
    else
      mov r6.xyz, r7.zxyz
      mov r10.xy, l(1.000000,1.000000,0,0)
    endif
    and r0.w, cb1[150].z, l(16)
    ld_indexable(buffer)(uint,uint,uint,uint) r1.w, l(12, 12, 12, 12), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r5.y, l(13, 13, 13, 13), t10.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r5.z, l(14, 14, 14, 14), t10.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r5.w, l(15, 15, 15, 15), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r2.w, l(16, 16, 16, 16), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r11.y, l(17, 17, 17, 17), t10.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.z, l(18, 18, 18, 18), t10.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.w, l(19, 19, 19, 19), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r3.w, l(20, 20, 20, 20), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r12.y, l(21, 21, 21, 21), t10.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.z, l(22, 22, 22, 22), t10.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.w, l(23, 23, 23, 23), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r13.x, l(24, 24, 24, 24), t10.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.y, l(25, 25, 25, 25), t10.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.z, l(26, 26, 26, 26), t10.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.w, l(27, 27, 27, 27), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r14.x, l(28, 28, 28, 28), t10.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.y, l(29, 29, 29, 29), t10.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.z, l(30, 30, 30, 30), t10.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.w, l(31, 31, 31, 31), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r15.x, l(32, 32, 32, 32), t10.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.y, l(33, 33, 33, 33), t10.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.z, l(34, 34, 34, 34), t10.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.w, l(35, 35, 35, 35), t10.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r16.x, l(36, 36, 36, 36), t10.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r16.y, l(37, 37, 37, 37), t10.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r16.z, l(38, 38, 38, 38), t10.yzxw
    mad r5.x, r13.z, l(-0.333333343), r1.w
    mad r11.x, r14.z, l(-0.333333343), r2.w
    mad r12.x, r15.z, l(-0.333333343), r3.w
    mov r6.w, l(1.000000)
    dp4 r5.x, r5.wyzx, r6.xyzw
    dp4 r5.y, r11.wyzx, r6.xyzw
    dp4 r5.z, r12.wyzx, r6.xyzw
    mul r11.xyzw, r6.yzzx, r6.xyzz
    dp4 r12.x, r13.xyzw, r11.xyzw
    dp4 r12.y, r14.xyzw, r11.xyzw
    dp4 r12.z, r15.xyzw, r11.xyzw
    mul r1.w, r6.y, r6.y
    mad r1.w, r6.x, r6.x, -r1.w
    add r5.xyz, r5.xyzx, r12.xyzx
    mad r5.xyz, r16.xyzx, r1.wwww, r5.xyzx
    max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r5.xyz, r5.xyzx, cb1[174].zzzz
    mul r1.w, r10.y, r10.x
    mul r5.xyz, r1.wwww, r5.xyzx
    movc r5.xyz, r0.wwww, r5.xyzx, l(0,0,0,0)
    mad r9.xyz, r8.xyzx, l(0.318309873, 0.318309873, 0.318309873, 0.000000), r5.xyzx
  endif
  dp3 r0.w, r1.xyzx, r1.xyzx
  sqrt r0.w, r0.w
  mad_sat r0.w, r0.w, cb2[13].x, cb2[13].y
  mad r1.x, r0.w, l(-2.000000), l(3.000000)
  mul r0.w, r0.w, r0.w
  mul r0.w, r0.w, r1.x
  min r0.w, r0.w, l(1.000000)
  mad r0.w, r0.w, cb2[13].z, cb2[13].w
  mul r1.xyz, r0.wwww, r9.xyzx
  mul r1.xyz, r1.xyzx, cb2[19].wwww
  mul r1.xyz, r3.xyzx, r1.xyzx
  mad r5.xyz, r0.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
  mad r5.xyz, r0.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), r5.xyzx
  mad r0.xyz, r0.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), r5.xyzx
  add r0.xyz, r0.xyzx, l(1.332000, 1.332000, 1.332000, 0.000000)
  max r0.xyz, r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r0.xyz, r0.xyzx, r1.xyzx
else
  mov r0.xyz, l(0,0,0,0)
endif
lt r0.w, l(0.000000), cb3[94].y
if_nz r0.w
//  mul r1.xyz, r2.yyyy, cb1[9].xywx
//  mad r1.xyz, r2.xxxx, cb1[8].xywx, r1.xyzx
//  mad r1.xyz, r2.zzzz, cb1[10].xywx, r1.xyzx

// Multiple Effects - Replace adjusted r1 with original value stored in r21
  mul r21.xyz, r2.yyyy, cb1[9].xywx
  mad r21.xyz, r2.xxxx, cb1[8].xywx, r1.xyzx
  mad r21.xyz, r2.zzzz, cb1[10].xywx, r1.xyzx

  add r1.xyz, r1.xyzx, cb1[11].xywx
  div r1.xy, r1.xyxx, r1.zzzz
  mad r5.xy, r1.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r0.w, r1.z, cb1[198].x, cb1[198].y
  log r0.w, r0.w
  mul r0.w, r0.w, cb1[198].z
  mul r5.z, r0.w, cb1[197].z
  sample_l_indexable(texture3d)(float,float,float,float) r1.xyzw, r5.xyzx, t11.xyzw, s1, l(0.000000)
  mul r5.x, r1.w, v3.w
  mad r1.xyz, v3.xyzx, r1.wwww, r1.xyzx
else
  mov r1.xyz, v3.xyzx
  mov r5.x, v3.w
endif
add r5.yzw, r2.xxyz, -cb1[156].xxyz
mul r6.xyz, r5.yzwy, cb1[158].xyzx
add r8.xyz, r2.xyzx, -cb1[157].xyzx
mul r8.xyz, r8.xyzx, cb1[159].xyzx
mad r5.yzw, r5.yyzw, cb1[158].xxyz, l(0.000000, -0.500000, -0.500000, -0.500000)
add r5.yzw, -|r5.yyzw|, l(0.000000, 0.500000, 0.500000, 0.500000)
mul_sat r5.yzw, r5.yyzw, l(0.000000, 6.000000, 6.000000, 6.000000)
mul r0.w, r5.z, r5.y
mul r0.w, r5.w, r0.w
sample_l_indexable(texture3d)(float,float,float,float) r5.yzw, r6.xyzx, t13.wxyz, s1, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r9.xyz, r8.xyzx, t14.xyzw, s1, l(0.000000)
add r5.yzw, r5.yyzw, -r9.xxyz
mad r5.yzw, r0.wwww, r5.yyzw, r9.xxyz
sample_l_indexable(texture3d)(float,float,float,float) r6.xyz, r6.xyzx, t15.xyzw, s1, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r8.xyz, r8.xyzx, t16.xyzw, s1, l(0.000000)
add r6.xyz, r6.xyzx, -r8.xyzx
mad r6.xyz, r0.wwww, r6.xyzx, r8.xyzx
dp3 r0.w, r5.yzwy, l(0.300000, 0.590000, 0.110000, 0.000000)
add r0.w, r0.w, l(0.000010)
div r8.xyz, r5.yzwy, r0.wwww
mul r9.yzw, r6.xxyz, r8.xxxx
mul r10.yzw, r6.xxyz, r8.yyyy
mul r6.yzw, r6.xxyz, r8.zzzz
mul r7.yzw, r7.xxyz, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
mov r9.x, r5.y
mov r7.x, l(0.886227548)
dp4 r8.x, r9.xyzw, r7.xyzw
mov r10.x, r5.z
dp4 r8.y, r10.xyzw, r7.xyzw
mov r6.x, r5.w
dp4 r8.z, r6.xyzw, r7.xyzw
max r5.yzw, r8.xxyz, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r6.xyz, r3.xyzx, r5.yzwy
mad r3.xyz, -r3.xyzx, r5.yzwy, r3.xyzx
mad r3.xyz, cb1[152].yyyy, r3.xyzx, r6.xyzx
lt r0.w, l(0.000000), cb1[147].z
if_nz r0.w
  add r5.yzw, r2.xxyz, -cb2[8].xxyz
  add r6.xyz, cb2[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r5.yzw, r6.xxyz, |r5.yyzw|
  or r0.w, r5.z, r5.y
  or r0.w, r5.w, r0.w
  dp3 r1.w, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.w, r1.w, l(0.002000)
  frc r1.w, r1.w
  lt r1.w, l(0.500000), r1.w
  movc r2.xyz, r1.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  mov r2.w, l(1.000000)
  movc r4.xyzw, r0.wwww, r2.xyzw, r4.xyzw
  mov o0.w, r4.w
else
  mov o0.w, r4.w
endif
add r0.xyz, r0.xyzx, r3.xyzx
add r0.xyz, r4.xyzx, r0.xyzx
mad o0.xyz, r0.xyzx, r5.xxxx, r1.xyzx
ret
// Approximately 0 instruction slots used
